<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Table-Functions on Opensource internals</title><link>https://articles.9j.nz/tags/table-functions/</link><description>Posts filed under Table-Functions on Opensource internals.</description><generator>Hugo</generator><language>en-US</language><managingEditor>Jay Hubbert</managingEditor><lastBuildDate>Fri, 23 Oct 2026 09:00:00 +0000</lastBuildDate><atom:link href="https://articles.9j.nz/tags/table-functions/index.xml" rel="self" type="application/rss+xml"/><item><title>ClickHouse Generates an Unbounded Number Stream in Constant Memory</title><link>https://articles.9j.nz/posts/how-clickhouse-generates-an-unbounded-number-stream/</link><pubDate>Fri, 23 Oct 2026 09:00:00 +0000</pubDate><dc:creator>Jay Hubbert</dc:creator><guid isPermaLink="true">https://articles.9j.nz/posts/how-clickhouse-generates-an-unbounded-number-stream/</guid><category>clickhouse</category><category>internals</category><category>performance</category><category>table-functions</category><description>The numbers() table function is a generator, not a table: a source that iota-fills one 523 272-byte column per block and remembers only a counter, so an infinite stream costs a fixed amount of RAM.</description><content:encoded>&lt;blockquote&gt;&#10;&lt;p&gt;&lt;strong&gt;TL;DR:&lt;/strong&gt; &lt;code&gt;numbers()&lt;/code&gt; is not a table with a billion rows — it is a &lt;em&gt;source&lt;/em&gt; that&#10;fabricates one block at a time. All it keeps between blocks is a single&#10;&lt;code&gt;UInt64&lt;/code&gt; counter, so an infinite stream costs the same RAM as a one-row&#10;table: one &lt;code&gt;ColumnUInt64&lt;/code&gt; of &lt;code&gt;max_block_size&lt;/code&gt; values (65 409 x 8 = 523 272 bytes by default).&#10;The interesting part is what happens when a &lt;code&gt;WHERE&lt;/code&gt; clause narrows the&#10;universe: the filter is compiled into a set of &lt;em&gt;ranges&lt;/em&gt;, and the source&#10;generates only the numbers inside them.&lt;/p&gt;&#10;&lt;/blockquote&gt;&#10;&lt;p&gt;Ask any database engineer to materialise a table of the integers from 0 to&#10;10^12 and they will tell you it needs a disk. ClickHouse refuses the&#10;framing: &lt;code&gt;SELECT count() FROM numbers(10^12)&lt;/code&gt; is a legal, cheap query,&#10;because &lt;code&gt;numbers()&lt;/code&gt; is not a table that was filled — it is a &lt;em&gt;function of the&#10;query&lt;/em&gt; that produces rows on demand and forgets them.&lt;/p&gt;&#10;&lt;p&gt;The naive way to build that is to keep a cursor and emit rows one at a&#10;time. The naive way to build it &lt;em&gt;well&lt;/em&gt; is to notice that the sequence&#10;&lt;code&gt;0, 1, 2, 3, ...&lt;/code&gt; is a straight line in memory, and to write the line with&#10;&lt;code&gt;memset&lt;/code&gt;-like speed rather than a loop that increments a counter per row.&#10;ClickHouse does both: a cursor (&lt;code&gt;next&lt;/code&gt;) and a vectorised &lt;code&gt;iota&lt;/code&gt;.&lt;/p&gt;&#10;&lt;p&gt;The second half of the story is the opposite problem: &lt;code&gt;SELECT * FROM numbers() WHERE number BETWEEN 10^15 AND 10^15 + 100&lt;/code&gt; should not scan&#10;10^15 rows to find 101 of them. ClickHouse pushes the filter into the&#10;source — but it is careful about which filters it is willing to trust, and&#10;the reason it is careful is one of the best bug-avoidance comments in the&#10;codebase.&lt;/p&gt;&#10;&lt;h2 id="a-table-function-not-an-engine"&gt;A table function, not an engine&lt;/h2&gt;&#10;&lt;p&gt;First, the plumbing. &lt;code&gt;numbers&lt;/code&gt; is a &lt;em&gt;table function&lt;/em&gt;: a name that appears&#10;where a table name would appear and produces a table on the fly. &lt;code&gt;numbers&lt;/code&gt;&#10;and &lt;code&gt;numbers_mt&lt;/code&gt; are the &lt;em&gt;same&lt;/em&gt; class&#10;(&lt;code&gt;TableFunctionNumbers&amp;lt;bool multithreaded&amp;gt;&lt;/code&gt;), instantiated twice; the&#10;multithreaded variant differs in exactly one place — whether the storage&#10;is allowed to split the stream across several parallel sources.&lt;/p&gt;&#10;&lt;p&gt;The interesting bit is what &lt;code&gt;executeImpl&lt;/code&gt; returns. It does not return a&#10;&lt;code&gt;Table&lt;/code&gt;; it returns a &lt;em&gt;storage&lt;/em&gt;:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/TableFunctions/TableFunctionNumbers.cpp:92&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;auto&lt;/span&gt; &lt;span class="n"&gt;res&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;make_shared&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;StorageSystemNumbers&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;StorageID&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;getDatabaseName&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt; &lt;span class="n"&gt;table_name&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="n"&gt;multithreaded&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;string&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s"&gt;&amp;#34;number&amp;#34;&lt;/span&gt;&lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="n"&gt;UInt128&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;length&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="n"&gt;offset&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;step&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;res&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;startup&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;res&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;&lt;code&gt;StorageSystemNumbers&lt;/code&gt; is the same object that backs &lt;code&gt;system.numbers&lt;/code&gt;. The&#10;table function is a &lt;em&gt;front end&lt;/em&gt; for it. Note the &lt;code&gt;StorageID&lt;/code&gt;: it is&#10;fabricated from the current database and the temporary table name, which is&#10;why the function needs the &lt;code&gt;CREATE TEMPORARY TABLE&lt;/code&gt; privilege — the access&#10;check lives in the shared base class, not in &lt;code&gt;numbers&lt;/code&gt;:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/TableFunctions/ITableFunction.cpp:77&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;auto&lt;/span&gt; &lt;span class="n"&gt;table_function_properties&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;TableFunctionFactory&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;instance&lt;/span&gt;&lt;span class="p"&gt;().&lt;/span&gt;&lt;span class="n"&gt;tryGetProperties&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;getName&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;check_create_temporary_table&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;is_insert_query&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;table_function_properties&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="n"&gt;table_function_properties&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;allow_readonly&lt;/span&gt;&lt;span class="p"&gt;)))&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;context&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;checkAccess&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;AccessType&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;CREATE_TEMPORARY_TABLE&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;&lt;code&gt;numbers&lt;/code&gt; sets &lt;code&gt;allow_readonly = true&lt;/code&gt; in its registration, so a read-only&#10;server can still serve &lt;code&gt;SELECT ... FROM numbers(10)&lt;/code&gt; — the check is skipped&#10;for reads of functions that declare themselves safe.&lt;/p&gt;&#10;&lt;p&gt;The factory itself is a flat map from name to a &lt;em&gt;creator&lt;/em&gt; lambda; a lookup&#10;instantiates a fresh object per call, so table functions are stateless.&lt;/p&gt;&#10;&lt;h2 id="the-domain-not-the-row-count"&gt;The domain, not the row count&lt;/h2&gt;&#10;&lt;p&gt;The &lt;code&gt;StorageSystemNumbers&lt;/code&gt; constructor takes a &lt;code&gt;limit&lt;/code&gt; that is &lt;em&gt;not&lt;/em&gt; the&#10;number of rows the query will produce. The header says so explicitly:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/Storages/System/StorageSystemNumbers.h:43&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// `limit` is a domain window size, not the output row count&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// (e.g. `numbers(10, 5, 2)` has limit=5, offset=10, step=2 — the domain is&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// 5 consecutive integers [10, 14], but only 3 values are produced: 10, 12, 14).&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// Stored as UInt128 so that a full 2^64-element domain (e.g. generate_series(0, UInt64_MAX))&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// can be represented without overflow.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;The distinction matters because &lt;code&gt;numbers(N, M, S)&lt;/code&gt; describes a &lt;em&gt;domain&lt;/em&gt;&#10;&lt;code&gt;[N, N+M)&lt;/code&gt; and a &lt;em&gt;step&lt;/em&gt; through it, and the row count is &lt;code&gt;ceil(M/S)&lt;/code&gt;. A&#10;&lt;code&gt;UInt128&lt;/code&gt; domain size lets &lt;code&gt;numbers(0, 2^64)&lt;/code&gt; be expressed at all.&lt;/p&gt;&#10;&lt;p&gt;The class comment in the same header is the design document for the whole&#10;feature, and it is worth reading in full because it describes the two&#10;strategies ClickHouse uses:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/Storages/System/StorageSystemNumbers.h:18&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;How&lt;/span&gt; &lt;span class="n"&gt;to&lt;/span&gt; &lt;span class="n"&gt;generate&lt;/span&gt; &lt;span class="n"&gt;numbers&lt;/span&gt;&lt;span class="o"&gt;?&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="mf"&gt;1.&lt;/span&gt; &lt;span class="n"&gt;First&lt;/span&gt; &lt;span class="k"&gt;try&lt;/span&gt; &lt;span class="n"&gt;a&lt;/span&gt; &lt;span class="n"&gt;smart&lt;/span&gt; &lt;span class="nl"&gt;fashion&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;In&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt; &lt;span class="n"&gt;fashion&lt;/span&gt; &lt;span class="n"&gt;we&lt;/span&gt; &lt;span class="k"&gt;try&lt;/span&gt; &lt;span class="n"&gt;to&lt;/span&gt; &lt;span class="n"&gt;push&lt;/span&gt; &lt;span class="n"&gt;filters&lt;/span&gt; &lt;span class="n"&gt;and&lt;/span&gt; &lt;span class="n"&gt;limit&lt;/span&gt; &lt;span class="n"&gt;down&lt;/span&gt; &lt;span class="n"&gt;to&lt;/span&gt; &lt;span class="n"&gt;scanning&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;Firstly&lt;/span&gt; &lt;span class="n"&gt;extract&lt;/span&gt; &lt;span class="n"&gt;plain&lt;/span&gt; &lt;span class="n"&gt;ranges&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;no&lt;/span&gt; &lt;span class="n"&gt;overlapping&lt;/span&gt; &lt;span class="n"&gt;and&lt;/span&gt; &lt;span class="n"&gt;ordered&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;by&lt;/span&gt; &lt;span class="n"&gt;filter&lt;/span&gt; &lt;span class="n"&gt;expressions&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;For&lt;/span&gt; &lt;span class="nl"&gt;example&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;where&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;numbers&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt; &lt;span class="n"&gt;and&lt;/span&gt; &lt;span class="n"&gt;numbers&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="mi"&gt;3&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="n"&gt;or&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;numbers&lt;/span&gt; &lt;span class="n"&gt;in&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;4&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;6&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt; &lt;span class="n"&gt;or&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;numbers&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="mi"&gt;7&lt;/span&gt; &lt;span class="n"&gt;and&lt;/span&gt; &lt;span class="n"&gt;numbers&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="mi"&gt;9&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;We&lt;/span&gt; &lt;span class="n"&gt;will&lt;/span&gt; &lt;span class="n"&gt;get&lt;/span&gt; &lt;span class="n"&gt;ranges&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;3&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;4&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;4&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;6&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;6&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;7&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;9&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;Then&lt;/span&gt; &lt;span class="n"&gt;split&lt;/span&gt; &lt;span class="n"&gt;the&lt;/span&gt; &lt;span class="n"&gt;ranges&lt;/span&gt; &lt;span class="n"&gt;evenly&lt;/span&gt; &lt;span class="n"&gt;to&lt;/span&gt; &lt;span class="n"&gt;one&lt;/span&gt; &lt;span class="n"&gt;or&lt;/span&gt; &lt;span class="n"&gt;multi&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="n"&gt;streams&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt; &lt;span class="n"&gt;With&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt; &lt;span class="n"&gt;way&lt;/span&gt; &lt;span class="n"&gt;we&lt;/span&gt; &lt;span class="n"&gt;will&lt;/span&gt; &lt;span class="n"&gt;get&lt;/span&gt; &lt;span class="n"&gt;result&lt;/span&gt; &lt;span class="n"&gt;without&lt;/span&gt; &lt;span class="n"&gt;large&lt;/span&gt; &lt;span class="n"&gt;scanning&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="mf"&gt;2.&lt;/span&gt; &lt;span class="n"&gt;If&lt;/span&gt; &lt;span class="n"&gt;fail&lt;/span&gt; &lt;span class="n"&gt;to&lt;/span&gt; &lt;span class="n"&gt;extract&lt;/span&gt; &lt;span class="n"&gt;plain&lt;/span&gt; &lt;span class="n"&gt;ranges&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;fall&lt;/span&gt; &lt;span class="n"&gt;back&lt;/span&gt; &lt;span class="n"&gt;to&lt;/span&gt; &lt;span class="n"&gt;ordinary&lt;/span&gt; &lt;span class="n"&gt;scanning&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;&amp;ldquo;Push filters and limit down to scanning&amp;rdquo; — that is the whole game, and it&#10;is implemented in &lt;code&gt;ReadFromSystemNumbersStep::makePipe()&lt;/code&gt;.&lt;/p&gt;&#10;&lt;h2 id="the-generator"&gt;The generator&lt;/h2&gt;&#10;&lt;p&gt;The core of it is 30 lines. &lt;code&gt;NumbersSource&lt;/code&gt; is an &lt;code&gt;ISource&lt;/code&gt; whose entire&#10;state is a block size, a cursor and a step:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/Processors/QueryPlan/ReadFromSystemNumbersStep.cpp:36&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;NumbersSource&lt;/span&gt; &lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="k"&gt;public&lt;/span&gt; &lt;span class="n"&gt;ISource&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;public&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;NumbersSource&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;UInt64&lt;/span&gt; &lt;span class="n"&gt;block_size_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;UInt64&lt;/span&gt; &lt;span class="n"&gt;start_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;string&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&lt;/span&gt; &lt;span class="n"&gt;column_name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;UInt64&lt;/span&gt; &lt;span class="n"&gt;step_between_chunks_&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;ISource&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;createHeader&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;column_name&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;block_size&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;block_size_&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;next&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;start_&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;step_between_chunks&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;step_between_chunks_&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;and its &lt;code&gt;generate()&lt;/code&gt; is the entire mechanism:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/Processors/QueryPlan/ReadFromSystemNumbersStep.cpp:58&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;Chunk&lt;/span&gt; &lt;span class="nf"&gt;generate&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="k"&gt;override&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;auto&lt;/span&gt; &lt;span class="n"&gt;column&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;ColumnUInt64&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;create&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;block_size&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;ColumnUInt64&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;Container&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&lt;/span&gt; &lt;span class="n"&gt;vec&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;column&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;getData&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;UInt64&lt;/span&gt; &lt;span class="n"&gt;curr&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;next&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="c1"&gt;/// The local variable for some reason works faster (&amp;gt;20%) than member of class.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;UInt64&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;pos&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;vec&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;data&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt; &lt;span class="c1"&gt;/// This also accelerates the code.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;iota&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pos&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="k"&gt;static_cast&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;size_t&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;block_size&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="n"&gt;curr&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;next&lt;/span&gt; &lt;span class="o"&gt;+=&lt;/span&gt; &lt;span class="n"&gt;step_between_chunks&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;progress&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;column&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;size&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt; &lt;span class="n"&gt;column&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;byteSize&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="n"&gt;Columns&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;move&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;column&lt;/span&gt;&lt;span class="p"&gt;)},&lt;/span&gt; &lt;span class="n"&gt;block_size&lt;/span&gt;&lt;span class="p"&gt;};&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;Three things to notice.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;The state is one counter.&lt;/strong&gt; &lt;code&gt;next&lt;/code&gt; is the offset of the &lt;em&gt;next&lt;/em&gt; block this&#10;source will produce. Nothing else survives between &lt;code&gt;generate()&lt;/code&gt; calls, so&#10;the source is resumable: a pipeline that stops after three blocks can be&#10;restarted and continues at the right place.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;The cursor is a local variable.&lt;/strong&gt; The comment says it &amp;ldquo;works faster&#10;(&amp;gt;20%) than member of class&amp;rdquo;: the member would have to be re-loaded from&#10;memory after the call to &lt;code&gt;iota&lt;/code&gt; (which the compiler cannot prove does not&#10;alias &lt;code&gt;this&lt;/code&gt;), while the local lives in a register for the fill.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;The fill is vectorised.&lt;/strong&gt; &lt;code&gt;iota&lt;/code&gt; is not &lt;code&gt;std::iota&lt;/code&gt;. It is a hand-rolled&#10;loop that the compiler is explicitly allowed to auto-vectorise:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/Common/iota.cpp:7&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;/// NO_INLINE prevents LTO from inlining these into callers. When inlined, the&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;/// hot loop&amp;#39;s alignment depends on the surrounding code and can land on a&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;/// 64-byte boundary crossing, causing ~5% regression on modern CPUs. As a&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;/// separate function the compiler aligns the loop independently.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;/// (Previously the multi-target dispatch mechanism achieved this implicitly.)&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;///&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;/// LLVM&amp;#39;s default interleave factor on AArch64 is 2, and a portable build (no `-mcpu=`) keeps that&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;/// default. It is already 4 at the default `x86-64-v3` baseline and on Darwin AArch64.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;template&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;iota_supported_types&lt;/span&gt; &lt;span class="n"&gt;T&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="n"&gt;NO_INLINE&lt;/span&gt; &lt;span class="n"&gt;iota&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;T&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;begin&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;size_t&lt;/span&gt; &lt;span class="n"&gt;count&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;T&lt;/span&gt; &lt;span class="n"&gt;first_value&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;T&lt;/span&gt; &lt;span class="n"&gt;value&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;first_value&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="cp"&gt;#if defined(__aarch64__) &amp;amp;&amp;amp; !defined(OS_DARWIN)&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="cp"&gt;#pragma clang loop interleave_count(4)&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="cp"&gt;#endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;size_t&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;count&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;begin&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;value&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="n"&gt;value&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;&lt;code&gt;NO_INLINE&lt;/code&gt; is the surprising part: normally you &lt;em&gt;want&lt;/em&gt; the compiler to&#10;inline, and here you forbid it, because the alignment of the vectorised&#10;loop body matters more than the call overhead. On AArch64 the loop is&#10;manually interleaved 4-wide; on x86-64 the &lt;code&gt;x86-64-v3&lt;/code&gt; baseline already&#10;gives LLVM an interleave factor of 4.&lt;/p&gt;&#10;&lt;p&gt;This is where the &amp;ldquo;constant memory&amp;rdquo; claim comes from. &lt;code&gt;max_block_size&lt;/code&gt;&#10;defaults to &lt;code&gt;DEFAULT_BLOCK_SIZE&lt;/code&gt; = 65 409, so one &lt;code&gt;ColumnUInt64&lt;/code&gt; is 65 409 x 8 =&#10;&lt;strong&gt;523 272 bytes&lt;/strong&gt;. The&#10;source allocates that, fills it, hands it downstream, and the next call&#10;allocates a fresh one. The peak footprint of &lt;code&gt;SELECT count() FROM numbers(10^18)&lt;/code&gt; is the same as the peak footprint of &lt;code&gt;SELECT count() FROM numbers(10)&lt;/code&gt;.&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;sql&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-sql" data-lang="sql"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;-- Both are one 523 272-byte buffer at a time.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;SELECT&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;count&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;FROM&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;numbers&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;1000000000000000000&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&lt;span class="w"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;SELECT&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nb"&gt;number&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;FROM&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;numbers&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;WHERE&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nb"&gt;number&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;&amp;gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;1000000000056095&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;LIMIT&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;The second query is the canonical demonstration that the &lt;em&gt;filter&lt;/em&gt; is the&#10;expensive part, not the generation.&lt;/p&gt;&#10;&lt;h2 id="many-streams-no-overlap"&gt;Many streams, no overlap&lt;/h2&gt;&#10;&lt;p&gt;&lt;code&gt;numbers_mt&lt;/code&gt; splits the work across &lt;code&gt;max_threads&lt;/code&gt; sources. The naive&#10;splitting — &amp;ldquo;give each thread a contiguous range&amp;rdquo; — needs the total count&#10;in advance, which an unbounded source does not have. ClickHouse instead&#10;interleaves: each source starts at a different offset and then &lt;em&gt;jumps&lt;/em&gt; by a&#10;multiple of the block size.&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/Processors/QueryPlan/ReadFromSystemNumbersStep.cpp:566&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// Distance between the starts of consecutive chunks in a single source.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// For multiple streams, each source jumps by `num_streams * block_range` to avoid overlap.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="n"&gt;UInt64&lt;/span&gt; &lt;span class="n"&gt;step_between_chunks&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;num_streams&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;max_block_size&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;size_t&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;num_streams&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// Offset between starting points of adjacent streams equals `max_block_size`,&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// so streams generate disjoint chunks.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="k"&gt;auto&lt;/span&gt; &lt;span class="n"&gt;source_offset&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;max_block_size&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="k"&gt;auto&lt;/span&gt; &lt;span class="n"&gt;source_start&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;numbers_storage&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;offset&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="n"&gt;source_offset&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;auto&lt;/span&gt; &lt;span class="n"&gt;source&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;make_shared&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;NumbersSource&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;max_block_size&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;source_start&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;numbers_storage&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;column_name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;step_between_chunks&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;pipe&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;addSource&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;move&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;source&lt;/span&gt;&lt;span class="p"&gt;));&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;With &lt;code&gt;max_block_size = B&lt;/code&gt; and four streams, the generated values are:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;text&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; (with B = max_block_size = 65409, four streams)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; stream 0: 0 B 2B 3B ...&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; stream 1: B 2B 3B 4B ...&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; stream 2: 2B 3B 4B 5B ...&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; stream 3: 3B 4B 5B 6B ...&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; \_____ each source jumps by 4 * B _____/&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;Every value in &lt;code&gt;[0, 2^64)&lt;/code&gt; is produced exactly once, no source needs to know&#10;the total, and the union is the whole universe. The cost is that the output&#10;is &lt;em&gt;unordered&lt;/em&gt; — hence the documentation for &lt;code&gt;numbers_mt&lt;/code&gt; says &amp;ldquo;the order&#10;of the rows is not deterministic&amp;rdquo;. The non-mt variant forces a single&#10;stream (&lt;code&gt;num_streams = 1&lt;/code&gt;) to preserve ordering.&lt;/p&gt;&#10;&lt;h2 id="pushing-the-filter-into-the-generator"&gt;Pushing the filter into the generator&lt;/h2&gt;&#10;&lt;p&gt;Now the smart path. The filter is turned into a &lt;code&gt;KeyCondition&lt;/code&gt; — the same&#10;machinery MergeTree uses to prune granules — and asked for &lt;em&gt;ranges&lt;/em&gt;:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/Processors/QueryPlan/numbersLikeUtils.cpp:36&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;ExtractedRanges&lt;/span&gt; &lt;span class="nf"&gt;extractRanges&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="n"&gt;KeyCondition&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&lt;/span&gt; &lt;span class="n"&gt;condition&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;ExtractedRanges&lt;/span&gt; &lt;span class="n"&gt;result&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;condition&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;extractPlainRanges&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;result&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ranges&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;result&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;kind&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;ExtractedRanges&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;Kind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;ExactRanges&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;result&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;result&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;kind&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;ExtractedRanges&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;Kind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;ConservativeRanges&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;result&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ranges&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;condition&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;extractBounds&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;result&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;Two kinds of answer, and the difference is the whole safety story.&#10;&lt;strong&gt;ExactRanges&lt;/strong&gt; means the filter is &lt;em&gt;equivalent&lt;/em&gt; to a union of intervals:&#10;the generator can produce exactly those intervals. &lt;strong&gt;ConservativeRanges&lt;/strong&gt;&#10;means the filter only &lt;em&gt;implies&lt;/em&gt; a set of intervals — &lt;code&gt;number % 3 = 1&lt;/code&gt; is&#10;not an interval condition — so the generator produces a superset and the&#10;filter still has to run afterwards.&lt;/p&gt;&#10;&lt;p&gt;The &amp;ldquo;smart&amp;rdquo; path is only taken when the extracted ranges cover the entire&#10;universe minus nothing, or when a LIMIT can be pushed down safely:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/Processors/QueryPlan/ReadFromSystemNumbersStep.cpp:555&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// Fast path: for unbounded tables (`system.numbers(_mt)`, `numbers(_mt)()`) with no usable bounds in WHERE,&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// keep the ordinary unbounded scan (NumbersSource).&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;///&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// When we can safely push down query LIMIT/OFFSET (no filter / exact plain ranges), it can be more efficient to use&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// `NumbersRangedSource` and shrink the universe to the requested amount. Otherwise, `NumbersSource` is the most&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// efficient generator and we let downstream transforms (filter/limit) stop the pipeline.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt; &lt;span class="n"&gt;can_pushdown_query_limit&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;exact_ranges&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="n"&gt;limit&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;has_value&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;numbers_storage&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;limit&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;has_value&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="n"&gt;NumbersLikeUtils&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;isUniverse&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;extracted_ranges&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ranges&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;can_pushdown_query_limit&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;&lt;code&gt;isUniverse()&lt;/code&gt; means &amp;ldquo;the extracted ranges are the whole of UInt64&amp;rdquo; — i.e.&#10;the WHERE clause told us nothing. In that case, the plain &lt;code&gt;NumbersSource&lt;/code&gt;&#10;runs and the downstream &lt;code&gt;Filter&lt;/code&gt;/&lt;code&gt;Limit&lt;/code&gt; stops the pipeline by closing the&#10;source. The generator never needs to know how much the consumer wanted.&lt;/p&gt;&#10;&lt;h3 id="why-limit-is-only-pushed-down-for-exact-ranges"&gt;Why LIMIT is only pushed down for exact ranges&lt;/h3&gt;&#10;&lt;p&gt;This is the part worth memorising, because the naive implementation is&#10;wrong in a way that produces &lt;em&gt;silently fewer rows&lt;/em&gt;:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/Processors/QueryPlan/ReadFromSystemNumbersStep.cpp:484&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// - LIMIT/OFFSET pushdown:&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// - Safe only when extracted ranges are exact. With conservative bounds, pre-filter LIMIT may stop too early.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// Example: `SELECT number FROM system.numbers WHERE number % 3 = 1 AND number &amp;lt; 100 LIMIT 5`.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// Here `number &amp;lt; 100` gives only a conservative bound, so pushing LIMIT first could return too few rows&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// (e.g. from `[0, 1, 2, 3, 4]` we keep only `[1, 4]` instead of `[1, 4, 7, 10, 13]`).&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;Read the example carefully. &lt;code&gt;number % 3 = 1 AND number &amp;lt; 100 LIMIT 5&lt;/code&gt; must&#10;return &lt;code&gt;1, 4, 7, 10, 13&lt;/code&gt;, but the only &lt;em&gt;interval&lt;/em&gt; the planner can extract&#10;is &lt;code&gt;[0, 100)&lt;/code&gt;. Pushing LIMIT into the generator would emit the first five&#10;values of that range — &lt;code&gt;0, 1, 2, 3, 4&lt;/code&gt; — and the filter would keep only&#10;&lt;code&gt;1&lt;/code&gt; and &lt;code&gt;4&lt;/code&gt;. Two rows instead of five.&lt;/p&gt;&#10;&lt;p&gt;So the LIMIT pushdown is gated on &lt;code&gt;exact_ranges&lt;/code&gt;:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/Processors/QueryPlan/ReadFromSystemNumbersStep.cpp:656&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;UInt128&lt;/span&gt; &lt;span class="n"&gt;total_size&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;sizeOfRanges&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;intersected_ranges&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// Only push down query LIMIT/OFFSET when the extracted ranges are exact.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// For conservative bounds, pushing down LIMIT could produce too few rows after applying the full WHERE filter.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;exact_ranges&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="n"&gt;limit&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;limit&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;total_size&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;total_size&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;limit&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// We should shrink intersected_ranges for case:&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// intersected_ranges: [1, 4], [7, 100]; query_limit: 2&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;shrinkRanges&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;intersected_ranges&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="k"&gt;static_cast&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;size_t&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;total_size&lt;/span&gt;&lt;span class="p"&gt;));&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;&lt;code&gt;shrinkRanges()&lt;/code&gt; truncates the range list so that the total number of&#10;generated values is exactly the LIMIT — not &amp;ldquo;at most&amp;rdquo; the LIMIT. It walks&#10;the ranges in order and cuts the last one.&lt;/p&gt;&#10;&lt;h3 id="sharing-one-cursor-between-threads"&gt;Sharing one cursor between threads&lt;/h3&gt;&#10;&lt;p&gt;When ranges &lt;em&gt;are&lt;/em&gt; used, the generator is &lt;code&gt;NumbersRangedSource&lt;/code&gt;, and the&#10;interesting part is how several parallel streams divide the work without&#10;overlapping and without a barrier. The answer: one shared cursor, guarded&#10;by a mutex, that hands out slices of the range list:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/Processors/QueryPlan/ReadFromSystemNumbersStep.cpp:677&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;/// All streams share a single cursor into `intersected_ranges` to split work without overlaps.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;auto&lt;/span&gt; &lt;span class="n"&gt;ranges_state&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;make_shared&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;NumbersRangedSource&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;RangesState&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;size_t&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;num_streams&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;auto&lt;/span&gt; &lt;span class="n"&gt;source&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;make_shared&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;NumbersRangedSource&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;intersected_ranges&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ranges_state&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;max_block_size&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;numbers_storage&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;step&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;numbers_storage&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;column_name&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;source&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;addTotalRowsApprox&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;static_cast&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;size_t&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;total_size&lt;/span&gt;&lt;span class="p"&gt;));&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;pipe&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;addSource&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;move&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;source&lt;/span&gt;&lt;span class="p"&gt;));&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;The cursor is a pair of indices into the range vector&#10;(&lt;code&gt;RangesPos { offset_in_ranges, offset_in_range }&lt;/code&gt;), and the mutex is held&#10;only for the duration of the &amp;ldquo;find my slice&amp;rdquo; operation, not for the fill.&#10;A stream that finds nothing left returns an empty chunk and the pipeline&#10;ends: there is no &amp;ldquo;one thread does the work&amp;rdquo; fallback, no barrier, and no&#10;work stealing — whoever gets there first takes the next slice.&lt;/p&gt;&#10;&lt;p&gt;One last guard: &lt;code&gt;makePipe()&lt;/code&gt; will not start more streams than there are&#10;blocks of work, so &lt;code&gt;LIMIT 10&lt;/code&gt; on a 16-thread server does not spawn 16&#10;threads that immediately find an empty slice.&lt;/p&gt;&#10;&lt;h2 id="trade-offs"&gt;Trade-offs&lt;/h2&gt;&#10;&lt;p&gt;What the trick buys: an infinite, ordered, integer-valued relation with a&#10;fixed 523 272-byte working set, that parallelises without a coordinator,&#10;and that the optimiser can &lt;em&gt;narrow&lt;/em&gt; with the same &lt;code&gt;KeyCondition&lt;/code&gt; machinery&#10;it uses for MergeTree granules.&lt;/p&gt;&#10;&lt;p&gt;What it costs:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;The vectorised fill is a special case, not a general generator.&lt;/strong&gt;&#10;&lt;code&gt;iota&lt;/code&gt; is only defined for &lt;code&gt;UInt8&lt;/code&gt;, &lt;code&gt;UInt32&lt;/code&gt; and &lt;code&gt;UInt64&lt;/code&gt;&#10;(&lt;code&gt;src/Common/iota.h:16&lt;/code&gt;). Anything else — dates, decimals, a step of 3 —&#10;falls back to &lt;code&gt;iotaWithStep&lt;/code&gt; or a scalar loop, and the throughput drops&#10;accordingly.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Ordering is only preserved in the single-stream case.&lt;/strong&gt; &lt;code&gt;numbers_mt&lt;/code&gt;&#10;gives you an unordered set, so every query over it needs an explicit&#10;&lt;code&gt;ORDER BY&lt;/code&gt; — a full sort of a potentially infinite relation.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Range extraction is not free.&lt;/strong&gt; The &lt;code&gt;KeyCondition&lt;/code&gt; is built from the&#10;filter DAG on every read, and the &amp;ldquo;exact vs conservative&amp;rdquo; classification&#10;is a heuristic. A filter that cannot be turned into intervals (a&#10;modulo, a function call) gets you a superset, and you still pay for&#10;the filter.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Pushing LIMIT into the source is a correctness hazard&lt;/strong&gt;, as the&#10;&lt;code&gt;number % 3 = 1&lt;/code&gt; example shows. The guard is &lt;code&gt;exact_ranges &amp;amp;&amp;amp; limit&lt;/code&gt;, and&#10;every future change to the range extractor has to preserve it.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Descending series take a different path entirely&lt;/strong&gt;&#10;(&lt;code&gt;SimpleSteppedNumbersSource&lt;/code&gt; with a wrapping unsigned step) and do&#10;&lt;em&gt;not&lt;/em&gt; support filter pushdown — the header says so with a &lt;code&gt;TODO&lt;/code&gt;.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;h2 id="wrapping-up"&gt;Wrapping up&lt;/h2&gt;&#10;&lt;p&gt;&lt;strong&gt;The one thing to remember:&lt;/strong&gt; &lt;code&gt;numbers()&lt;/code&gt; is a &lt;em&gt;generator with a cursor&lt;/em&gt;,&#10;not a table. Materialising a million integers into a MergeTree to test&#10;something means paying for storage and merges to avoid a 523 272-byte&#10;buffer.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;The part people get wrong:&lt;/strong&gt; the filter is not free. ClickHouse can&#10;narrow the universe to the rows you asked for, but only when your predicate&#10;is a union of intervals. &lt;code&gt;WHERE number % 3 = 1&lt;/code&gt; is not, and the engine&#10;will generate a superset and filter it afterwards.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;What to go do about it:&lt;/strong&gt; try the difference yourself.&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;sql&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-sql" data-lang="sql"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;-- Unbounded scan, stopped by LIMIT.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;SELECT&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;count&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;FROM&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;numbers&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;LIMIT&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;10&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&lt;span class="w"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;-- Range-narrowed: only 31 values are ever generated.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;SELECT&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;count&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;FROM&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;numbers&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;WHERE&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nb"&gt;number&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;BETWEEN&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;100&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;AND&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;130&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;</content:encoded></item></channel></rss>