<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Feedback on Opensource internals</title><link>https://articles.9j.nz/tags/feedback/</link><description>Posts filed under Feedback on Opensource internals.</description><generator>Hugo</generator><language>en-US</language><managingEditor>Jay Hubbert</managingEditor><lastBuildDate>Thu, 22 Oct 2026 15:40:00 +0000</lastBuildDate><atom:link href="https://articles.9j.nz/tags/feedback/index.xml" rel="self" type="application/rss+xml"/><item><title>The Feedback Vector: Where V8 Stores What It Learned</title><link>https://articles.9j.nz/posts/how-v8-stores-type-feedback/</link><pubDate>Thu, 22 Oct 2026 15:40:00 +0000</pubDate><dc:creator>Jay Hubbert</dc:creator><guid isPermaLink="true">https://articles.9j.nz/posts/how-v8-stores-type-feedback/</guid><category>v8</category><category>internals</category><category>feedback</category><category>compiler</category><category>objects</category><description>Every closure in V8 owns a FeedbackVector: a flat array of slots that records the maps, names and handlers the inline caches learned. The vector is sized at bytecode-compile time and never grows.</description><content:encoded>&lt;blockquote&gt;&#10;&lt;p&gt;&lt;strong&gt;TL;DR:&lt;/strong&gt; A &lt;code&gt;FeedbackVector&lt;/code&gt; is a flat array of tagged slots, one or two&#10;words each, that records what the inline caches at each bytecode site&#10;learned. The &lt;em&gt;shape&lt;/em&gt; of that array is not discovered at runtime - it is&#10;computed by the bytecode generator and frozen into a &lt;code&gt;FeedbackMetadata&lt;/code&gt;&#10;object on the &lt;code&gt;SharedFunctionInfo&lt;/code&gt;. The vector is allocated lazily, on the&#10;closure&amp;rsquo;s first execution, and it is owned by a &lt;code&gt;FeedbackCell&lt;/code&gt; - so two&#10;closures of the same function literal each get their &lt;em&gt;own&lt;/em&gt; feedback.&lt;/p&gt;&#10;&lt;/blockquote&gt;&#10;&lt;p&gt;Everything V8 knows about a function at runtime lives in one flat array. When&#10;the interpreter executes &lt;code&gt;obj.x&lt;/code&gt;, it does not look up &lt;code&gt;x&lt;/code&gt; on &lt;code&gt;obj&lt;/code&gt; from&#10;scratch every time. It looks up a slot in the function&amp;rsquo;s feedback vector,&#10;finds a &lt;code&gt;Map&lt;/code&gt; and a handler, and - if the receiver&amp;rsquo;s map still matches -&#10;reads the field straight out of the object.&lt;/p&gt;&#10;&lt;p&gt;That array is the &lt;code&gt;FeedbackVector&lt;/code&gt;, and it is the single most important data&#10;structure in the engine after the &lt;code&gt;Map&lt;/code&gt; itself. If you have ever wondered&#10;&amp;ldquo;what does V8 actually remember about my function&amp;rdquo;, the answer is: this.&lt;/p&gt;&#10;&lt;h2 id="the-shape-of-the-thing"&gt;The shape of the thing&lt;/h2&gt;&#10;&lt;p&gt;The layout is declared in Torque, which means it is the authoritative&#10;definition - the C++ header just mirrors it:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-vector.tq:34&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="err"&gt;@&lt;/span&gt;&lt;span class="n"&gt;cppObjectLayoutDefinition&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;extern&lt;/span&gt; &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;FeedbackVector&lt;/span&gt; &lt;span class="n"&gt;extends&lt;/span&gt; &lt;span class="n"&gt;HeapObject&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="nl"&gt;length&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;int32&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nl"&gt;invocation_count&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;int32&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="err"&gt;@&lt;/span&gt;&lt;span class="k"&gt;if&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;TAGGED_SIZE_8_BYTES&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="nl"&gt;optional_padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;uint32&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nl"&gt;invocation_count_before_stable&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;uint8&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nl"&gt;osr_state&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;FeedbackVectorOsrState&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nl"&gt;flags&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;FeedbackVectorFlags&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nl"&gt;shared_function_info&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;SharedFunctionInfo&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nl"&gt;closure_feedback_cell_array&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;ClosureFeedbackCellArray&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nl"&gt;parent_feedback_cell&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;FeedbackCell&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="err"&gt;@&lt;/span&gt;&lt;span class="n"&gt;cppRelaxedLoad&lt;/span&gt; &lt;span class="err"&gt;@&lt;/span&gt;&lt;span class="n"&gt;cppRelaxedStore&lt;/span&gt; &lt;span class="n"&gt;raw_feedback_slots&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;length&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="n"&gt;MaybeObject&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;The &lt;code&gt;raw_feedback_slots&lt;/code&gt; tail is the interesting part: it is a&#10;variable-length array of &lt;code&gt;MaybeObject&lt;/code&gt;, one entry per feedback slot. The&#10;slots are &lt;em&gt;not&lt;/em&gt; typed - a slot can hold a &lt;code&gt;Map&lt;/code&gt;, a &lt;code&gt;WeakFixedArray&lt;/code&gt; of&#10;maps, a &lt;code&gt;Name&lt;/code&gt;, a Smi, a &lt;code&gt;Symbol&lt;/code&gt; sentinel, or a cleared value, depending on&#10;what kind of site the slot belongs to.&lt;/p&gt;&#10;&lt;p&gt;The &lt;code&gt;osr_state&lt;/code&gt; and &lt;code&gt;flags&lt;/code&gt; bitfields are packed into single bytes so the&#10;interpreter can load them with one instruction. &lt;code&gt;osr_state&lt;/code&gt; even has a&#10;comment explaining the packing:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-vector.tq:15&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="err"&gt;@&lt;/span&gt;&lt;span class="n"&gt;cppScope&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="err"&gt;&amp;#39;&lt;/span&gt;&lt;span class="n"&gt;FeedbackVector&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;OsrState&lt;/span&gt;&lt;span class="err"&gt;&amp;#39;&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;bitfield&lt;/span&gt; &lt;span class="k"&gt;struct&lt;/span&gt; &lt;span class="nc"&gt;FeedbackVectorOsrState&lt;/span&gt; &lt;span class="n"&gt;extends&lt;/span&gt; &lt;span class="n"&gt;uint8&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// The layout is chosen s.t. osr_urgency and&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// maybe_has_(maglev|turbofan)_osr_code can be loaded with a single load&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// (i.e. no masking required).&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nl"&gt;osr_urgency&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nl"&gt;uint32&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;3&lt;/span&gt; &lt;span class="n"&gt;bit&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nl"&gt;maybe_has_turbofan_osr_code&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt; &lt;span class="n"&gt;bit&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nl"&gt;maybe_has_maglev_osr_code&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kt"&gt;bool&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt; &lt;span class="n"&gt;bit&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;h2 id="the-slots-are-allocated-at-compile-time-not-at-runtime"&gt;The slots are allocated at compile time, not at runtime&lt;/h2&gt;&#10;&lt;p&gt;Here is the part that surprises people. The feedback vector does not grow.&#10;Its length is decided when the function&amp;rsquo;s bytecode is generated, and it never&#10;changes afterwards.&lt;/p&gt;&#10;&lt;p&gt;The bytecode generator asks for a slot every time it emits a bytecode that&#10;has an inline cache:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/interpreter/bytecode-generator.cc:4528&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;SharedFeedbackSlot&lt;/span&gt; &lt;span class="nf"&gt;element_slot&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;feedback_spec&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;kStoreInArrayLiteral&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;and the request is recorded in a &lt;code&gt;FeedbackVectorSpec&lt;/code&gt;, a zone-allocated&#10;builder that just appends slot kinds to a vector:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-vector.h:621&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="nf"&gt;AddCreateClosureParameterCount&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;uint16_t&lt;/span&gt; &lt;span class="n"&gt;parameter_count&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;create_closure_parameter_counts_&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;push_back&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;parameter_count&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;create_closure_slot_count&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;When the bytecode is finally installed on the &lt;code&gt;SharedFunctionInfo&lt;/code&gt;, the spec&#10;is frozen into a &lt;code&gt;FeedbackMetadata&lt;/code&gt; object - a bit-packed description of the&#10;slots, which is what the runtime actually consults to know what a slot&#10;&lt;em&gt;means&lt;/em&gt;:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/codegen/compiler.cc:705&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;template&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="k"&gt;typename&lt;/span&gt; &lt;span class="n"&gt;IsolateT&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="n"&gt;InstallUnoptimizedCode&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;UnoptimizedCompilationInfo&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;compilation_info&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;DirectHandle&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;SharedFunctionInfo&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;shared_info&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;LocalIsolate&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;isolate&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;DCHECK&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;compilation_info&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;has_bytecode_array&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;DCHECK&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;shared_info&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;HasBytecodeArray&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt; &lt;span class="c1"&gt;// Only compiled once.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;DCHECK&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;shared_info&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;HasFeedbackMetadata&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;DirectHandle&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;FeedbackMetadata&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;feedback_metadata&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;FeedbackMetadata&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;New&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;isolate&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;compilation_info&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;feedback_vector_spec&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;shared_info&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;set_feedback_metadata&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;feedback_metadata&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;kReleaseStore&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;The metadata is tiny. Slot kinds are packed five bits at a time into&#10;&lt;code&gt;int32&lt;/code&gt;s - six kinds per word - using a &lt;code&gt;BitSetComputer&lt;/code&gt;:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-vector.h:861&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;using&lt;/span&gt; &lt;span class="n"&gt;VectorICComputer&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;base&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;BitSetComputer&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;kFeedbackSlotKindBits&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kInt32Size&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;kBitsPerByte&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;uint32_t&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;with&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-vector.h:854&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;static&lt;/span&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="n"&gt;kFeedbackSlotKindBits&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;5&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;static_assert&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;kFeedbackSlotKindCount&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;kFeedbackSlotKindBits&lt;/span&gt;&lt;span class="p"&gt;));&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;Twenty-five kinds, five bits each. A function with 200 inline cache sites&#10;needs a metadata object of about 170 bytes, and that object is &lt;em&gt;shared&lt;/em&gt; by&#10;every closure of the function.&lt;/p&gt;&#10;&lt;h2 id="the-slot-kinds"&gt;The slot kinds&lt;/h2&gt;&#10;&lt;p&gt;There are exactly twenty-five real kinds (plus a &lt;code&gt;kInvalid&lt;/code&gt; placeholder), and&#10;the list is worth reading because it tells you what V8 is willing to learn:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-vector.h:48&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;enum&lt;/span&gt; &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;FeedbackSlotKind&lt;/span&gt; &lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="kt"&gt;uint8_t&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// This kind means that the slot points to the middle of other slot&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// which occupies more than one feedback vector element.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// There must be no such slots in the system.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kInvalid&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// Sloppy kinds come first, for easy language mode testing.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kStoreGlobalSloppy&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kSetNamedSloppy&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kSetKeyedSloppy&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kLastSloppyKind&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;kSetKeyedSloppy&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// Strict and language mode unaware kinds.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kCall&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kLoadProperty&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kLoadGlobalNotInsideTypeof&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kLoadGlobalInsideTypeof&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kLoadKeyed&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kHasKeyed&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kStoreGlobalStrict&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kSetNamedStrict&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kDefineNamedOwn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kDefineKeyedOwn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kSetKeyedStrict&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kStoreInArrayLiteral&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kBinaryOp&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kCompareOp&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kDefineKeyedOwnPropertyInLiteral&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kLiteral&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kForIn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kInstanceOf&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kTypeOf&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kCloneObject&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kStringAddAndInternalize&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kJumpLoop&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;kLast&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;kJumpLoop&lt;/span&gt; &lt;span class="c1"&gt;// Always update this if the list above changes.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;};&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;The &amp;ldquo;sloppy kinds come first&amp;rdquo; comment is a real design constraint: the&#10;language mode of a slot is derived from its &lt;em&gt;kind&lt;/em&gt;, by comparing the kind&#10;against &lt;code&gt;kLastSloppyKind&lt;/code&gt;. &lt;code&gt;GetLanguageModeFromSlotKind&lt;/code&gt; does exactly that.&#10;So the enum ordering is load-bearing, and reordering it would silently&#10;change the semantics of every already-compiled function in the heap.&lt;/p&gt;&#10;&lt;p&gt;A slot is one or two words wide. One word for the simple kinds, two for&#10;everything that needs a secondary value (a handler, a call count):&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-vector-inl.h:103&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kCall&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kCloneObject&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kJumpLoop&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kLoadProperty&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kLoadGlobalInsideTypeof&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kLoadGlobalNotInsideTypeof&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kLoadKeyed&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kHasKeyed&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kSetNamedSloppy&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kSetNamedStrict&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kDefineNamedOwn&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kDefineKeyedOwn&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kStoreGlobalSloppy&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kStoreGlobalStrict&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kSetKeyedSloppy&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kSetKeyedStrict&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kStoreInArrayLiteral&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kDefineKeyedOwnPropertyInLiteral&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kStringAddAndInternalize&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;h2 id="the-three-sentinels"&gt;The three sentinels&lt;/h2&gt;&#10;&lt;p&gt;A slot that has never been written holds the &lt;em&gt;uninitialized sentinel&lt;/em&gt;, a&#10;root &lt;code&gt;Symbol&lt;/code&gt;. A slot that has given up holds the &lt;em&gt;megamorphic sentinel&lt;/em&gt;. A&#10;third one, &lt;code&gt;MegaDOMSentinel&lt;/code&gt;, marks the special case where a DOM accessor has&#10;been seen on so many different receiver maps that V8 gave up on the map&#10;entirely and installed a &amp;ldquo;call the generic DOM getter&amp;rdquo; handler instead.&lt;/p&gt;&#10;&lt;p&gt;These symbols are the reason &lt;code&gt;ic_state()&lt;/code&gt; is a pure function of the slot&#10;contents:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-vector.cc:749&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kLoadProperty&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kLoadKeyed&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kHasKeyed&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;feedback&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="n"&gt;UninitializedSentinel&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;InlineCacheState&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;UNINITIALIZED&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;feedback&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="n"&gt;MegamorphicSentinel&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;InlineCacheState&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;MEGAMORPHIC&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;feedback&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="n"&gt;MegaDOMSentinel&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;DCHECK&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;IsLoadICKind&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;kind&lt;/span&gt;&lt;span class="p"&gt;()));&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;InlineCacheState&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;MEGADOM&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;h2 id="the-interrupt-budget-is-not-in-the-vector"&gt;The interrupt budget is not in the vector&lt;/h2&gt;&#10;&lt;p&gt;This is the correction to the mental model most people have. The &lt;em&gt;budget&lt;/em&gt; -&#10;the counter that decides when a function has run &amp;ldquo;enough&amp;rdquo; times to be worth&#10;optimizing - does &lt;strong&gt;not&lt;/strong&gt; live in the feedback vector. It lives in the&#10;&lt;code&gt;FeedbackCell&lt;/code&gt;, next to the vector:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-cell.tq:6&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;extern&lt;/span&gt; &lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;FeedbackCell&lt;/span&gt; &lt;span class="n"&gt;extends&lt;/span&gt; &lt;span class="n"&gt;Struct&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nl"&gt;value&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;Undefined&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="n"&gt;FeedbackVector&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="n"&gt;ClosureFeedbackCellArray&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nl"&gt;dispatch_handle&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;int32&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="nl"&gt;interrupt_budget&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;int32&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;The &lt;code&gt;value&lt;/code&gt; field is a union of three things: &lt;code&gt;undefined&lt;/code&gt; (no feedback yet),&#10;a &lt;code&gt;FeedbackVector&lt;/code&gt; (this closure has feedback), or a&#10;&lt;code&gt;ClosureFeedbackCellArray&lt;/code&gt; (this function creates closures, and here are&#10;their cells).&lt;/p&gt;&#10;&lt;p&gt;The budget is measured in &lt;strong&gt;bytecodes&lt;/strong&gt;, not in calls, which is a lovely&#10;detail:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/execution/tiering-manager.cc:187&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="nf"&gt;ScaleInterruptBudget&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;int64_t&lt;/span&gt; &lt;span class="n"&gt;invocations&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="n"&gt;bytecode_length&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="kt"&gt;int64_t&lt;/span&gt; &lt;span class="n"&gt;budget&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;invocations&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;bytecode_length&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="k"&gt;static_cast&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;clamp&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="kt"&gt;int64_t&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;budget&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;kMaxInterruptBudget&lt;/span&gt;&lt;span class="p"&gt;));&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;So &amp;ldquo;four hundred invocations&amp;rdquo; of a 200-bytecode function buys a budget of&#10;80 000 bytecodes. Every bytecode executed decrements the budget by its own&#10;length; when it hits zero, the interpreter interrupts and asks the tiering&#10;manager whether to compile. The defaults are &lt;code&gt;invocation_count_for_maglev&lt;/code&gt;&#10;= 400 (1000 on Android) and &lt;code&gt;invocation_count_for_turbofan&lt;/code&gt; = 3000 (see&#10;&lt;code&gt;src/flags/flag-definitions.h&lt;/code&gt;), so a Maglev-optimized function needs&#10;roughly a few hundred calls and a TurboFan one roughly three thousand - but&#10;the &lt;em&gt;actual&lt;/em&gt; work done is scaled by the function&amp;rsquo;s size, so a big function&#10;is worth optimizing sooner.&lt;/p&gt;&#10;&lt;h2 id="feedback-is-per-closure-not-per-function"&gt;Feedback is per-closure, not per-function&lt;/h2&gt;&#10;&lt;p&gt;This is the subtlety that most people get wrong. The &lt;code&gt;SharedFunctionInfo&lt;/code&gt; - the thing that is shared between all&#10;closures of one function literal - holds the &lt;em&gt;metadata&lt;/em&gt; (the shape of the&#10;feedback) but never the &lt;em&gt;values&lt;/em&gt;. The values live in a &lt;code&gt;FeedbackVector&lt;/code&gt;, and&#10;the vector lives in a &lt;code&gt;FeedbackCell&lt;/code&gt;, and every closure gets its own cell.&lt;/p&gt;&#10;&lt;p&gt;So:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;js&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-js" data-lang="js"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;makeCounter&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;n&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;inc&lt;/span&gt;&lt;span class="o"&gt;:&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nx"&gt;n&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt; &lt;span class="p"&gt;};&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kr"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;a&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;makeCounter&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kr"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;b&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;makeCounter&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;&lt;code&gt;a.inc&lt;/code&gt; and &lt;code&gt;b.inc&lt;/code&gt; are two closures of the same function literal. They have&#10;the same &lt;code&gt;SharedFunctionInfo&lt;/code&gt; and therefore the same &lt;code&gt;FeedbackMetadata&lt;/code&gt; -&#10;the same &lt;em&gt;shape&lt;/em&gt; of feedback. But they have different &lt;code&gt;FeedbackCell&lt;/code&gt;s and&#10;therefore different &lt;code&gt;FeedbackVector&lt;/code&gt;s. If &lt;code&gt;a.inc&lt;/code&gt; sees &lt;code&gt;n&lt;/code&gt; as a Smi and&#10;&lt;code&gt;b.inc&lt;/code&gt; sees &lt;code&gt;n&lt;/code&gt; as a double, V8 records that separately, and each closure&#10;gets its own optimized code.&lt;/p&gt;&#10;&lt;p&gt;That is not an accident. It is the difference between &amp;ldquo;the feedback vector&#10;is a property of the code&amp;rdquo; and &amp;ldquo;the feedback vector is a property of the&#10;&lt;em&gt;instance&lt;/em&gt;&amp;rdquo;. The latter is what makes it safe for V8 to share optimized code&#10;aggressively between closures that happen to share a literal.&lt;/p&gt;&#10;&lt;h3 id="one-closure-or-many"&gt;One closure or many&lt;/h3&gt;&#10;&lt;p&gt;V8 keeps track of how many closures have been created from a given function&#10;literal, and the answer changes the data structure. It is encoded in the&#10;&lt;em&gt;map&lt;/em&gt; of the feedback cell - three different maps, three different states:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-cell-inl.h:91&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;FeedbackCell&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;ClosureCountTransition&lt;/span&gt; &lt;span class="n"&gt;FeedbackCell&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;IncrementClosureCount&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;Isolate&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;isolate&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;ReadOnlyRoots&lt;/span&gt; &lt;span class="nf"&gt;r&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;isolate&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;map&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;no_closures_cell_map&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;set_map&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;isolate&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;one_closure_cell_map&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;kNoneToOne&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="nf"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;map&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;one_closure_cell_map&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;set_map&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;isolate&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;many_closures_cell_map&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;kOneToMany&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;DCHECK&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;map&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="n"&gt;r&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;many_closures_cell_map&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;kMany&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;The transition happens at closure-creation time, in the &lt;code&gt;JSFunction&lt;/code&gt; builder:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/heap/factory.cc:5301&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// Transition the feedback cell after allocating the JSFunction. This is so&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// that the leap-tiering-relevant one-to-many feedback cell mutation below&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// happens atomically with the closure count increase here, without the&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// object verifier potentially observing a many-closures cell with context&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// specialised code.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;DirectHandle&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;FeedbackCell&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;feedback_cell&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;FeedbackCell&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;ClosureCountTransition&lt;/span&gt; &lt;span class="n"&gt;cell_transition&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;maybe_feedback_cell_&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ToHandle&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;&amp;amp;&lt;/span&gt;&lt;span class="n"&gt;feedback_cell&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// Track the newly-created closure.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;cell_transition&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;feedback_cell&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;IncrementClosureCount&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;isolate_&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// Fall back to the many_closures_cell.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;feedback_cell&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;isolate_&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;factory&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;many_closures_cell&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;Note the comment: the map transition must be &lt;em&gt;atomic&lt;/em&gt; with the closure count&#10;increase, or the object verifier could observe a &amp;ldquo;many closures&amp;rdquo; cell that&#10;still holds context-specialised code.&lt;/p&gt;&#10;&lt;p&gt;The one-to-many transition matters because the &lt;em&gt;parent&lt;/em&gt; function that&#10;creates the closures now has many children, each with its own feedback&#10;vector, and the parent needs a place to keep those cells. That place is the&#10;&lt;code&gt;ClosureFeedbackCellArray&lt;/code&gt;:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-vector.cc:221&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;DirectHandle&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;ClosureFeedbackCellArray&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;ClosureFeedbackCellArray&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;New&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;Isolate&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;isolate&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;DirectHandle&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;SharedFunctionInfo&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;shared&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;AllocationType&lt;/span&gt; &lt;span class="n"&gt;allocation&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="n"&gt;int_length&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;shared&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;feedback_metadata&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;create_closure_slot_count&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;int_length&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;isolate&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;factory&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;empty_closure_feedback_cell_array&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;DCHECK_GE&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;int_length&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="kt"&gt;uint32_t&lt;/span&gt; &lt;span class="n"&gt;length&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;static_cast&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="kt"&gt;uint32_t&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;int_length&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// Pre-allocate the cells s.t. we can initialize `result` without further&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;// allocation.&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;DirectHandleVector&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;FeedbackCell&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;cells&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;isolate&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;cells&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;reserve&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;length&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;uint32_t&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="n"&gt;length&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;DirectHandle&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;FeedbackCell&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;cell&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;isolate&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;factory&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;NewNoClosuresCell&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="kt"&gt;uint16_t&lt;/span&gt; &lt;span class="n"&gt;parameter_count&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;shared&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;feedback_metadata&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;GetCreateClosureParameterCount&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;auto&lt;/span&gt; &lt;span class="n"&gt;initial_code&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;BUILTIN_CODE&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;isolate&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;CompileLazy&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;HeapObject&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;AllocateAndInstallJSDispatchHandle&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;cell&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;offsetof&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;FeedbackCell&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;dispatch_handle_&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="n"&gt;isolate&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;parameter_count&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;initial_code&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;cells&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;push_back&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;cell&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;One cell per &lt;code&gt;CreateClosure&lt;/code&gt; bytecode in the parent, each pre-populated with&#10;a &lt;code&gt;CompileLazy&lt;/code&gt; dispatch entry. The array itself is allocated in the young&#10;generation by default - the &lt;code&gt;AllocationType&lt;/code&gt; parameter defaults to&#10;&lt;code&gt;AllocationType::kYoung&lt;/code&gt;.&lt;/p&gt;&#10;&lt;p&gt;So the answer to &amp;ldquo;is the feedback vector shared between closures of the same&#10;function literal&amp;rdquo; is: &lt;strong&gt;no&lt;/strong&gt;, but the &lt;em&gt;cells for the closures that function&#10;creates&lt;/em&gt; are, and the &lt;em&gt;metadata&lt;/em&gt; is.&lt;/p&gt;&#10;&lt;h2 id="allocating-the-vector"&gt;Allocating the vector&lt;/h2&gt;&#10;&lt;p&gt;The vector is created lazily. It is allocated when the function is first&#10;tiered up to baseline code, which the tiering manager only does after&#10;&lt;code&gt;invocation_count_for_feedback_allocation&lt;/code&gt; invocations (eight by default).&#10;At that point &lt;code&gt;EnsureFeedbackVector&lt;/code&gt; fires:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/js-function.cc:659&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="n"&gt;JSFunction&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;EnsureFeedbackVector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Isolate&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;isolate&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;DirectHandle&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;JSFunction&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;function&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;IsCompiledScope&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;compiled_scope&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;CHECK&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;compiled_scope&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;is_compiled&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;DCHECK&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;function&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;shared&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;HasFeedbackMetadata&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;function&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;has_feedback_vector&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;CreateAndAttachFeedbackVector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;isolate&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;function&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;compiled_scope&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;&lt;code&gt;CreateAndAttachFeedbackVector&lt;/code&gt; calls &lt;code&gt;EnsureClosureFeedbackCellArray&lt;/code&gt; first&#10;(which is where the closure-cell array gets built, and where the &lt;em&gt;first&lt;/em&gt;&#10;budget is set), then &lt;code&gt;FeedbackVector::New&lt;/code&gt;, and finally stores the vector&#10;back into the cell:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-vector.cc:257&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;Handle&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;FeedbackVector&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;FeedbackVector&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;New&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;Isolate&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;isolate&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;DirectHandle&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;SharedFunctionInfo&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;shared&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;DirectHandle&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;ClosureFeedbackCellArray&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;closure_feedback_cell_array&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;DirectHandle&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;FeedbackCell&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;parent_feedback_cell&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;IsCompiledScope&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;is_compiled_scope&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;The initialisation loop is where you can see the per-kind defaults. A global&#10;IC slot starts &lt;em&gt;cleared&lt;/em&gt; (weak), a &lt;code&gt;JumpLoop&lt;/code&gt; slot starts cleared with a zero&#10;extra, a binary-op slot starts as a zero Smi, and a load IC slot starts as&#10;the uninitialized sentinel:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-vector.cc:283&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt; &lt;span class="n"&gt;kind&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;feedback_metadata&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;GetKind&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;slot&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="kt"&gt;int&lt;/span&gt; &lt;span class="n"&gt;entry_size&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;FeedbackMetadata&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;GetSlotSize&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;kind&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;Tagged&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;MaybeObject&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;extra_value&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;uninitialized_sentinel&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;switch&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;kind&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kLoadGlobalInsideTypeof&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kLoadGlobalNotInsideTypeof&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kStoreGlobalSloppy&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;case&lt;/span&gt; &lt;span class="n"&gt;FeedbackSlotKind&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="nl"&gt;kStoreGlobalStrict&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;vector&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;Set&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;slot&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;kClearedWeakValue&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;SKIP_WRITE_BARRIER&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;break&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;and the last thing the function does is install the vector into the cell&#10;that will own it:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-vector.cc:342&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;parent_feedback_cell&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;set_value&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;vector&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;kReleaseStore&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;The &lt;code&gt;kReleaseStore&lt;/code&gt; matters. The cell is read by the interpreter on the&#10;mutator thread and by the background compiler on a worker thread, so the&#10;publication has to be a release store and the reader has to be an acquire&#10;load. That is why &lt;code&gt;FeedbackCell::value&lt;/code&gt; has two overloads:&lt;/p&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-cell-inl.h:34&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;Tagged&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;FeedbackCell&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;Value&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;FeedbackCell&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;value&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;value_&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;load&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;Tagged&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;FeedbackCell&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;Value&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;FeedbackCell&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;value&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;AcquireLoadTag&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;const&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;value_&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Acquire_Load&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;h2 id="the-vector-is-thrown-away-not-shrunk"&gt;The vector is thrown away, not shrunk&lt;/h2&gt;&#10;&lt;p&gt;When V8 decides a function&amp;rsquo;s feedback is stale - usually because the code&#10;was flushed, see&#10;&lt;strong&gt;&lt;a href="https://articles.9j.nz/posts/how-v8-flushes-code-and-bytecode/"&gt;Flushing Code&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;the cell&amp;rsquo;s value is reset back to the closure cell array:&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;div class="code-block"&gt;&#10; &lt;div class="code-block-head"&gt;&#10; &lt;span class="code-lang"&gt;cpp&lt;/span&gt;&#10; &lt;button class="code-copy" type="button" data-copy&gt;Copy&lt;/button&gt;&#10; &lt;/div&gt;&#10; &lt;div class="code-block-body"&gt;&#10; &lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-cpp" data-lang="cpp"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;// src/objects/feedback-cell-inl.h:67&#10;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kt"&gt;void&lt;/span&gt; &lt;span class="n"&gt;FeedbackCell&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;reset_feedback_vector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;optional&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="o"&gt;::&lt;/span&gt;&lt;span class="n"&gt;function&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="kt"&gt;void&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Tagged&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;HeapObject&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;object&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ObjectSlot&lt;/span&gt; &lt;span class="n"&gt;slot&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;Tagged&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;HeapObject&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;target&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&amp;gt;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;gc_notify_updated_slot&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;clear_interrupt_budget&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;IsUndefined&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;value&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="n"&gt;IsClosureFeedbackCellArray&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;value&lt;/span&gt;&lt;span class="p"&gt;()))&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;CHECK&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;IsFeedbackVector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;value&lt;/span&gt;&lt;span class="p"&gt;()));&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;Tagged&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;ClosureFeedbackCellArray&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="n"&gt;closure_feedback_cell_array&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;Cast&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="n"&gt;FeedbackVector&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;value&lt;/span&gt;&lt;span class="p"&gt;())&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;closure_feedback_cell_array&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;set_value&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;closure_feedback_cell_array&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;kReleaseStore&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;The vector is simply dropped on the floor. There is no &amp;ldquo;shrink&amp;rdquo; and no&#10;&amp;ldquo;reuse&amp;rdquo; - a fresh vector of exactly &lt;code&gt;metadata-&amp;gt;slot_count()&lt;/code&gt; words will be&#10;allocated the next time the function runs, and the metadata guarantees it&#10;fits.&lt;/p&gt;&#10;&lt;h2 id="trade-offs"&gt;Trade-offs&lt;/h2&gt;&#10;&lt;p&gt;&lt;strong&gt;What it buys.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;em&gt;One flat, cache-friendly array.&lt;/em&gt; Every inline cache site in a function is&#10;one or two words in one contiguous array. The interpreter&amp;rsquo;s hot path is a&#10;single indexed load, and the compiler&amp;rsquo;s feedback collection is a single&#10;pass over the array.&lt;/li&gt;&#10;&lt;li&gt;&lt;em&gt;A fixed size, known in advance.&lt;/em&gt; Because the metadata is fixed at&#10;compile time, the vector can be allocated once, exactly the right size,&#10;and never reallocated. There is no &amp;ldquo;grow the array&amp;rdquo; path at all.&lt;/li&gt;&#10;&lt;li&gt;&lt;em&gt;Per-closure granularity.&lt;/em&gt; Because the vector hangs off a per-closure cell,&#10;two instances of the same class can learn different things and be&#10;optimized differently.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;What it costs.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;em&gt;Memory per closure.&lt;/em&gt; Every closure that has run a few times owns a&#10;&lt;code&gt;FeedbackVector&lt;/code&gt; of &lt;code&gt;slot_count&lt;/code&gt; words plus a &lt;code&gt;FeedbackCell&lt;/code&gt;. For a&#10;program that creates millions of closures, that is millions of feedback&#10;vectors. V8&amp;rsquo;s answer is that closures that are never called never get one&#10;&lt;ul&gt;&#10;&lt;li&gt;the vector is allocated on first execution, not at closure creation.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;em&gt;Two levels of indirection.&lt;/em&gt; To use a slot you need the vector, and to&#10;get the vector you need the cell, and the cell is reached through the&#10;&lt;code&gt;JSFunction&lt;/code&gt;. That is a pointer chase before the actual data.&lt;/li&gt;&#10;&lt;li&gt;&lt;em&gt;The metadata is per-SFI but the values are per-closure.&lt;/em&gt; If a function is&#10;closed over a thousand times, the metadata is computed once and the&#10;vectors are computed a thousand times. That is the right trade for&#10;precision and the wrong one for memory.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;h2 id="the-bottom-line"&gt;The bottom line&lt;/h2&gt;&#10;&lt;p&gt;The feedback vector is a &lt;strong&gt;flat array whose shape is decided by the&#10;compiler&lt;/strong&gt;. The bytecode generator counts the inline cache sites, the&#10;&lt;code&gt;FeedbackVectorSpec&lt;/code&gt; records their kinds, and &lt;code&gt;FeedbackMetadata&lt;/code&gt; freezes that&#10;into a five-bits-per-slot bit-packed object on the &lt;code&gt;SharedFunctionInfo&lt;/code&gt;. The&#10;runtime then allocates a &lt;code&gt;FeedbackVector&lt;/code&gt; of exactly that many words the&#10;first time a particular closure runs, and never changes its size.&lt;/p&gt;&#10;&lt;p&gt;The mental model to keep is that the &lt;em&gt;metadata&lt;/em&gt; is per-function and the&#10;&lt;em&gt;values&lt;/em&gt; are per-closure. The &lt;code&gt;SharedFunctionInfo&lt;/code&gt; says &amp;ldquo;this function has&#10;a load-property slot at index 4 and a call slot at index 5&amp;rdquo;; the&#10;&lt;code&gt;FeedbackVector&lt;/code&gt; says &amp;ldquo;at index 4 the receiver was a &lt;code&gt;JSObject&lt;/code&gt; with map&#10;0x&amp;hellip; and the field was at offset 24&amp;rdquo;. The first is shared by every closure&#10;of the literal; the second is not.&lt;/p&gt;&#10;&lt;h2 id="the-thing-people-get-wrong"&gt;The thing people get wrong&lt;/h2&gt;&#10;&lt;p&gt;&amp;ldquo;The feedback vector belongs to the function.&amp;rdquo; It belongs to the&#10;&lt;em&gt;closure&lt;/em&gt;. &lt;code&gt;SharedFunctionInfo&lt;/code&gt; holds the metadata; each &lt;code&gt;JSFunction&lt;/code&gt; holds&#10;a &lt;code&gt;FeedbackCell&lt;/code&gt;; the cell holds the vector.&lt;/p&gt;&#10;&lt;p&gt;This matters practically. If you write a factory that returns closures and&#10;the closures see different shapes, V8 will not share their feedback, will&#10;not share their optimized code, and will recompile each one separately. That&#10;is by design - it is what lets V8 optimize a closure for the shapes &lt;em&gt;it&lt;/em&gt; has&#10;actually seen - but it means &amp;ldquo;one function, one optimized version&amp;rdquo; is not&#10;how V8 thinks. The unit of optimization is the closure, and the feedback&#10;vector is the reason why.&lt;/p&gt;&#10;</content:encoded></item></channel></rss>